// Undead Valley Custom Creature Types

beginscendatascript;
begindefinecreature 255;
	import = 20;
begindefinecreature 20;
	import = 255;
	cr_level = 28;
	cr_ap_bonus = 2;
begindefinecreature 255;
	import = 42;
begindefinecreature 42;
	import = 255;
	cr_what_stat_adjust 0 = 0;
	cr_amount_stat_adjust 0 = 5;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 6;
	cr_what_stat_adjust 2 = 4;
	cr_amount_stat_adjust 2 = 5;
	cr_level = 17;
	cr_summon_class = 3;
begindefinecreature 255;
	import = 43;
begindefinecreature 43;
	import = 255;
	cr_what_stat_adjust 0 = 0;
	cr_amount_stat_adjust 0 = 5;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 6;
	cr_what_stat_adjust 2 = 4;
	cr_amount_stat_adjust 2 = 3;
	cr_level = 18;
	cr_summon_class = 3;
begindefinecreature 255;
	import = 44;
begindefinecreature 44;
	import = 255;
	cr_what_stat_adjust 0 = 0;
	cr_amount_stat_adjust 0 = 2;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 4;
	cr_what_stat_adjust 2 = 4;
	cr_amount_stat_adjust 2 = 6;
	cr_level = 18;
	cr_summon_class = 4;
begindefinecreature 255;
	import = 45;
begindefinecreature 45;
	import = 255;
	cr_what_stat_adjust 0 = 0;
	cr_amount_stat_adjust 0 = 2;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 4;
	cr_what_stat_adjust 2 = 4;
	cr_amount_stat_adjust 2 = 3;
	cr_level = 20;
	cr_summon_class = 4;
begindefinecreature 255;
	import = 47;
begindefinecreature 47;
	import = 255;
	cr_what_stat_adjust 0 = 0;
	cr_amount_stat_adjust 0 = 2;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 4;
	cr_what_stat_adjust 2 = 4;
	cr_amount_stat_adjust 2 = 3;
	cr_level = 20;
	cr_summon_class = 4;
begindefinecreature 255;
	import = 48;
begindefinecreature 48;
	import = 255;
	cr_what_stat_adjust 0 = 0;
	cr_amount_stat_adjust 0 = 2;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 4;
	cr_what_stat_adjust 2 = 4;
	cr_amount_stat_adjust 2 = 3;
	cr_level = 20;
	cr_summon_class = 4;
	
begindefinecreature 231;
	import = 42;
	cr_name = "Skeleton Javelineer";
	cr_what_stat_adjust 0 = 0;
	cr_amount_stat_adjust 0 = 6;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 6;
	cr_level = 18;
	cr_species = 8;
	cr_start_item 0 = 86;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 87;
	cr_start_item_chance 1 = 10;
	cr_start_item 2 = 203;
	cr_start_item_chance 2 = 5;
	cr_start_item 3 = 206;
	cr_start_item_chance 3 = 3;
	cr_default_strategy = 1;

begindefinecreature 232;
	cr_name = "Burning Bones";
	cr_level = 18;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1581;
	cr_icon_adjust = 128;
	cr_attack_1 = 0;
	cr_attack_2 = 6;
	cr_attack_23_type = 7;
	cr_attack_3 = 6;
	cr_start_item_chance 0 = 205;
	cr_start_item 0 = 3;
	cr_immunities 1 = 100;
	cr_immunities 4 = 100;
	cr_summon_class = 1;
	cr_special_abil = 20;

begindefinecreature 233;
	import = 136;
	cr_name = "Icewind Skeleton";
	cr_what_stat_adjust 0 = 0;
	cr_amount_stat_adjust 0 = 4;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 4;
	cr_level = 20;
	cr_icon_adjust = 1;
	cr_special_abil = 27;
	cr_start_item_chance 0 = 204;
	cr_start_item 0 = 3;
	cr_immunities 0 = 50;
	cr_immunities 1 = 100;
	cr_summon_class = -1;
	cr_species = 8;
	cr_default_strategy = 0;

begindefinecreature 234;
	import = 136;
	cr_name = "Foul Skeleton";
	cr_what_stat_adjust 0 = 0;
	cr_amount_stat_adjust 0 = 4;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 4;
	cr_level = 20;
	cr_icon_adjust = 4;
	cr_special_abil = 38;
	cr_immunities 0 = 25;
	cr_immunities 1 = 25;
	cr_immunities 2 = 100;
	cr_summon_class = -1;
	cr_species = 8;
	cr_default_strategy = 0;

begindefinecreature 235;
	clear;
	cr_name = "Pustulent Zombie";
	cr_level = 21;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 4;
	cr_special_abil = 37;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1536;
	cr_attack_1 = 6;
	cr_attack_1_type = 1;
	cr_immunities 1 = 100;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_icon_adjust = 400;

begindefinecreature 236;
	clear;
	cr_name = "Flaming Zombie";
	cr_level = 21;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 4;
	cr_special_abil = 26;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1536;
	cr_attack_1 = 6;
	cr_attack_1_type = 1;
	cr_immunities 0 = 100;
	cr_icon_adjust = 4;

begindefinecreature 237;
	import = 69;
	cr_name = "Pitspawn Spider";
	cr_level = 15;
	cr_hp_bonus = -60;
	cr_ap_bonus = 5;
	cr_which_sheet = 1556;
	cr_attack_1 = 10;
	cr_summon_class = -1;
	cr_special_abil = 5;
	
	begindefinecreature 238;
	import = 139;
	cr_name = "Vampiric Hraithe";
	cr_level = 50;
	cr_hp_bonus = 60;
	cr_ap_bonus = 5;
	cr_species = 8;
	cr_which_sheet = 1591;
	cr_icon_adjust = 2;
	cr_attack_1 = 25;
	cr_summon_class = -1;
	cr_special_abil = 50;
	
	begindefinecreature 239;
	clear;
	import = 236;
	cr_name = "Flaming Hraithe";
	cr_level = 25;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 4;
	cr_special_abil = 26;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1583;
	cr_attack_1 = 10;
	cr_attack_1_type = 1;
	cr_immunities 0 = 100;
	cr_icon_adjust = 4;
	
	begindefinecreature 240;
	clear;
	import = 101;
	cr_name = "Dragon Zombie";
	cr_which_sheet = 1619;
	cr_which_sheet_upper = 1620;
	cr_what_stat_adjust 0 = 4;
	cr_icon_adjust = 2;
	cr_amount_stat_adjust 0 = 6;
	cr_level = 50;
	cr_hp_bonus = 5000;
	cr_natural_armor = 50;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_attack_1 = 12;
	cr_attack_1_type = 2;
	cr_attack_2 = 10;
	cr_attack_3 = 10;
	cr_attack_23_type = 1;
	cr_immunities 0 = 100;
	cr_immunities 1 = 100;
	cr_immunities 2 = 100;
	cr_immunities 3 = 100;
	
	begindefinecreature 99;
	clear;
	cr_name = "Vahnatai Guardian";
	cr_level = 38;
	cr_what_stat_adjust 0 = 9;
	cr_amount_stat_adjust 0 = 8;
	cr_default_attitude = 4;
	cr_species = 7;
	cr_natural_armor = 12;
	cr_which_sheet = 1500;
	cr_attack_2 = 6;
	cr_attack_3 = 6;
	cr_immunities 0 = 100;
	cr_special_abil = 24;
	
	begindefineitem 445;
	clear;
	it_name = "Curvy knife";
	it_full_name = "Vahnatai Knife";
	it_variety = 1;
	it_damage_per_level = 15;
	it_weapon_skill_used = 4;
	it_floor_which_sheet = 1046;
	it_floor_which_icon = 6;
	it_inventory_icon = 7;
	it_value = 4;
	it_weight = 10;
	it_identified = 1;
	
	begindefinecreature 241;
	clear;
	import = 127;
	cr_name = "Vahnvoi Warrior";
	cr_level = 38;
	cr_what_stat_adjust 0 = 21;
	cr_amount_stat_adjust 0 = 5;
	cr_what_stat_adjust 1 = 22;
	cr_amount_stat_adjust 1 = 51;
	cr_what_stat_adjust 2 = 10;
	cr_amount_stat_adjust 2 = 2;
	cr_start_item 0 = 60;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 131;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 35;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 207;
	cr_start_item_chance 3 = 7;
	cr_start_item 4 = 213;
	cr_start_item_chance 4 = 7;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1535;
	cr_icon_adjust = 1;
	cr_ap_bonus = 2;
	cr_immunities 0 = 50;
	cr_immunities 1 = 50;
	cr_immunities 2 = 50;
	cr_immunities 4 = 50;
	cr_summon_class = 8;
	
	begindefineitem 446;
	clear;
	it_name = "Spear";
	it_full_name = "Wave-Spear";
	it_variety = 1;
	it_damage_per_level = 15;
	it_bonus = 1;
	it_weapon_skill_used = 5;
	it_floor_which_sheet = 1025;
	it_floor_which_icon = 4;
	it_inventory_icon = 4;
	it_value = 70;
	it_weight = 150;
	
		begindefinecreature 242;
	clear;
	import = 127;
	cr_name = "Vahnvoi Blademaster";
	cr_level = 75;
	cr_what_stat_adjust 0 = 21;
	cr_amount_stat_adjust 0 = 5;
	cr_what_stat_adjust 1 = 22;
	cr_amount_stat_adjust 1 = 51;
	cr_what_stat_adjust 2 = 10;
	cr_amount_stat_adjust 2 = 2;
	cr_start_item 0 = 60;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 131;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 35;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 207;
	cr_start_item_chance 3 = 7;
	cr_start_item 4 = 213;
	cr_start_item_chance 4 = 7;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1535;
	cr_icon_adjust = 3;
	cr_ap_bonus = 2;
	cr_immunities 0 = 75;
	cr_immunities 1 = 75;
	cr_immunities 2 = 75;
	cr_immunities 4 = 75;
	cr_summon_class = 8;
	
	begindefineitem 447;
	clear;
	it_name = "Cloak";
	it_full_name = "Cloak of the Warriors";
	it_variety = 17;
	it_protection = 5;
	it_floor_which_sheet = 1025;
	it_floor_which_icon = 3;
	it_inventory_icon = 2;
	it_value = 15;
	it_weight = 40;
	
	begindefineitem 448;
	clear;
	it_full_name = "Vahnatai Sling";
	it_charges = 0;
	it_floor_which_sheet = 1033;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_value = 5000;
	it_weight = 50;
	it_magic = 1;
	it_bonus = 5;
	it_missile_anim_type = 10;
	
	begindefineitem 449;
	clear;
    it_name = "Vahnatai Sling";
	it_full_name = "Blessed Vahnatai Sling";
	it_value = 5000;
	it_magic = 1;
	it_bonus = 15;
	it_charges = 0;
	it_floor_which_sheet = 1033;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_value = 5000;
	it_weight = 50;
	it_missile_anim_type = 10;
	
	begindefineitem 450;
	clear;
	import = 84;
	it_name = "Vahnatai Sling";
	it_full_name = "Cursed Vahnatai Sling";
	it_damage_per_level = 1;
	it_charges = 0;
	it_floor_which_sheet = 1033;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_value = 5000;
	it_weight = 50;
	it_missile_anim_type = 2;
	it_cursed = 1;
	
	begindefineitem 451;
	it_name = "Vahnatai Bow";
	it_full_name = "Blessed Vahnatai Bow";
	it_damage_per_level = 10;
	it_bonus = 7;
	it_value = 1500;
	it_magic = 1;
			
	begindefineitem 451;
	clear;
	it_full_name = "Vahnatai Bow";
	it_full_name = "Blessed Vahnatai Bow";
	it_variety = 6;
	it_damage_per_level = 10;
	it_bonus = 7;
	it_weapon_skill_used = 6;
	it_floor_which_sheet = 1047;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_value = 150;
	it_weight = 10;
	it_missile_anim_type = 7;
	it_magic = 1;
	
	begindefineitem 452;
	clear;
	it_full_name = "Vahnatai Bow";
	it_variety = 6;
	it_damage_per_level = 5;
	it_bonus = 5;
	it_weapon_skill_used = 6;
	it_floor_which_sheet = 1047;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_value = 150;
	it_weight = 10;
	it_missile_anim_type = 7;
		
	begindefineitem 453;
	clear;
	it_name = "Vahnatai Bow";
	it_full_name = "Cursed Vahnatai Bow";
	it_variety = 6;
	it_damage_per_level = -5;
	it_bonus = -3;
	it_weapon_skill_used = 6;
	it_floor_which_sheet = 1047;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_value = 5;
	it_weight = 100;
	it_missile_anim_type = 7;
	it_cursed = 1;
	
	begindefineitem 454;
	clear;
    it_name = "Sling";
	it_full_name = "Sling of the Hidden City";
	it_value = 25000;
	it_magic = 1;
	it_bonus = 30;
	it_charges = 0;
	it_floor_which_sheet = 1033;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_value = 5000;
	it_weight = 50;
	it_missile_anim_type = 10;
	
begindefineitem 455;
    clear;
    it_name = "Cloak";
	it_full_name = "Hidden City Cloak";
	it_variety = 17;
	it_protection = 3;
	it_floor_which_sheet = 1037;
	it_floor_which_icon = 6;
	it_inventory_icon = 7;
	it_value = 7;
	it_ability_1 = 61;
	it_ability_str_1 = 1;
	it_ability_2 = 17;
	it_ability_str_2 = 2;
	it_ability_3 = 18;
	it_ability_str_3 = 3;
	it_ability_4 = 19;
	it_ability_str_4 = 1;
	it_weight = 50;
	it_magic = 1;
	
	begindefineitem 456;
	clear;
	it_name = "Armor";
	it_full_name = "Hidden City Armor";
	it_variety = 13;
	it_bonus = 2;
	it_protection = 15;
	it_encumbrance = 0;
	it_floor_which_sheet = 1037;
	it_floor_which_icon = 8;
	it_inventory_icon = 9;
	it_value = 10;
	it_weight = 150;

	begindefineitem 457;
	clear;
	it_name = "Spear";
	it_full_name = "Hidden City Spear";
	it_variety = 1;
	it_damage_per_level = 7;
	it_weapon_skill_used = 5;
	it_floor_which_sheet = 1036;
	it_floor_which_icon = 2;
	it_inventory_icon = 3;
	it_bonus = 7;
	it_value = 5000;
	it_weight = 25;
	
	begindefineitem 458;
	clear;
	it_name = "Dagger";
	it_full_name = "Hidden City Dagger";
	it_variety = 1;
	it_damage_per_level = 3;
	it_bonus = 2;
	it_value = 3000;
	it_ability_1 = 54;
	it_ability_str_1 = 10;
	it_ability_2 = 61;
	it_ability_str_2 = 3;
	it_floor_which_sheet = 1037;
	it_floor_which_icon = 2;
	it_inventory_icon = 3;
	
	begindefineitem 459;
	clear;
	it_name = "Short Sword";
	it_full_name = "Hidden City Short Sword";
	it_variety = 1;
	it_damage_per_level = 4;
	it_bonus = 7;
	it_ability_1 = 50;
	it_ability_str_1 = 7;
	it_ability_2 = 51;
	it_ability_str_2 = 3;
	it_floor_which_sheet = 1037;
	it_floor_which_icon = 1;
	it_inventory_icon = 0;
	it_value = 1250;
	
	begindefineitem 460;
	clear;	
	it_name = "Longsword";
	it_full_name = "Hidden City Rapier";
	it_variety = 1;
	it_floor_which_sheet = 1036;
	it_floor_which_icon = 8;
	it_inventory_icon = 9;
	it_damage_per_level = 5;
	it_bonus = 7;
	it_value = 1500;
	it_weight = 25;
	it_ability_1 = 29;
	it_ability_str_1 = 5;
	it_ability_2 = 30;
	it_ability_str_2 = 7;
		
	begindefineitem 461;
	clear;
	it_name = "Greatsword";
	it_full_name = "Hidden City Greatsword";
	it_variety = 2;
	it_damage_per_level = 12;
	it_bonus = 4;
	it_floor_which_sheet = 1005;
	it_floor_which_icon = 0;
	it_inventory_icon = 0;
	it_value = 7500;
	it_weight = 100;
	
    begindefineitem 462;
	clear;
	import = 84;
	it_name = "Baton";
	it_full_name = "Hidden City Baton";
	it_damage_per_level = 13;
	it_charges = 0;
	it_floor_which_sheet = 1029;
	it_floor_which_icon = 6;
	it_inventory_icon = 7;
	it_value = 5000;
	it_weight = 5;
	it_missile_anim_type = 10;
	it_magic = 1;
	
	begindefineitem 463;
	clear;
	it_name = "Robe";
	it_full_name = "Hidden City Robe";
	it_variety = 13;
	it_bonus = 8;
	it_protection = 2;
	it_floor_which_sheet = 1003;
	it_floor_which_icon = 7;
	it_inventory_icon = 8;
	it_value = 5000;
	it_ability_1 = 61;
	it_ability_str_1 = 2;
	it_weight = 7;
	it_magic = 1;
	
	begindefineitem 464;
	clear;
	it_name = "Shield";
	it_full_name = "Hidden City Shield";
	it_variety = 12;
	it_bonus = 25;
	it_protection = 5;
	it_encumbrance = 0;
	it_floor_which_sheet = 1030;
	it_floor_which_icon = 0;
	it_inventory_icon = 1;
	it_value = 5000;
	it_weight = 10;
	
	begindefinecreature 243;
	clear;
	import = 127;
	cr_name = "Vahnvoi";
	cr_level = 15;
	cr_what_stat_adjust 0 = 21;
	cr_amount_stat_adjust 0 = 5;
	cr_what_stat_adjust 1 = 22;
	cr_amount_stat_adjust 1 = 51;
	cr_what_stat_adjust 2 = 10;
	cr_amount_stat_adjust 2 = 2;
	cr_start_item 0 = 60;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 131;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 35;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 207;
	cr_start_item_chance 3 = 7;
	cr_start_item 4 = 213;
	cr_start_item_chance 4 = 7;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1535;
	cr_icon_adjust = 5;
	cr_ap_bonus = 2;
	cr_immunities 0 = 50;
	cr_immunities 1 = 50;
	cr_immunities 2 = 50;
	cr_immunities 4 = 50;
	cr_summon_class = 8;
	
	begindefinecreature 244;
	clear;
	cr_name = "Spectral Avatar";
	cr_level = 75;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 6;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1566;
	cr_icon_adjust = 2;
	cr_start_item 1 = 60;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 61;
	cr_start_item_chance 2 = 5;
	cr_start_item 3 = 142;
	cr_start_item_chance 3 = 100;
	cr_start_item 4 = 143;
	cr_start_item_chance 4 = 10;
	cr_ap_bonus = 2;
	cr_immunities 1 = 75;
	cr_immunities 2 = 75;
	cr_immunities 3 = 75;
	cr_immunities 4 = 75;
	
	begindefinecreature 245;
	clear;
	cr_name = "Spectral Warrior";
	cr_level = 20;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 6;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1566;
	cr_start_item 1 = 60;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 61;
	cr_start_item_chance 2 = 5;
	cr_start_item 3 = 142;
	cr_start_item_chance 3 = 100;
	cr_start_item 4 = 143;
	cr_start_item_chance 4 = 10;
	cr_ap_bonus = 2;
	cr_immunities 1 = 100;
	cr_immunities 4 = 100;
	
	begindefinecreature 246;
    import = 43;
	cr_name = "Worker Zombie";
	cr_species = 8;
	cr_level = 21;
	cr_which_sheet = 1536;
	cr_attack_1 = 0;
	cr_attack_2 = 7;
	cr_attack_3 = 7;
	cr_attack_23_type = 1;
	cr_summon_class = 5;
	
	
    begindefinecreature 247;
    clear;
	cr_name = "Spectral Avenger";
	cr_level = 50;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 6;
	cr_default_attitude = 4;
	cr_species = 8;
	cr_which_sheet = 1566;
	cr_icon_adjust = 2;
	cr_start_item 1 = 65;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 450;
	cr_start_item_chance 2 = 5;
	cr_start_item 3 = 452;
	cr_start_item_chance 3 = 100;
	cr_start_item 4 = 451;
	cr_start_item_chance 4 = 10;
	cr_ap_bonus = 2;
	cr_immunities 1 = 50;
	cr_immunities 2 = 50;
	cr_immunities 3 = 50;
	cr_immunities 4 = 50;
	
	begindefineitem 465;
	clear;
	it_name = "Cap";
	it_full_name = "Hidden City Cap";
	it_variety = 14;
	it_bonus = 4;
	it_protection = 6;
	it_floor_which_sheet = 1008;
	it_floor_which_icon = 5;
	it_inventory_icon = 6;
	it_value = 5000;
	it_ability_1 = 61;
	it_ability_str_1 = 3;
	it_weight = 17;
	it_magic = 1;
	
	begindefineitem 466;
	clear;
	it_name = "Helmet";
	it_full_name = "Hidden City Helmet";
	it_variety = 14;
	it_bonus = 3;
	it_protection = 11;
	it_encumbrance = 3;
	it_floor_which_sheet = 1008;
	it_floor_which_icon = 7;
	it_inventory_icon = 8;
	it_value = 5000;
	it_weight = 17;
	it_ability_1 = 38;
	it_ability_str_1 = 5;
	it_ability_2 = 42;
	it_ability_str_2 = 5;
	it_ability_3 = 43;
	it_ability_str_3 = 5;
	it_ability_4 = 27;
	it_ability_str_4 = 3;
	
	begindefineitem 467;
	clear;
	it_name = "Gloves";
	it_full_name = "Hidden City Gloves";
	it_variety = 15;
	it_bonus = 4;
	it_protection = 6;
	it_floor_which_sheet = 1008;
	it_floor_which_icon = 9;
	it_inventory_icon = 0;
	it_value = 5000;
	it_weight = 5;
	it_ability_1 = 23;
	it_ability_str_1 = 3;
	it_ability_2 = 50;
	it_ability_str_2 = 7;
	
	begindefineitem 468;
	clear;
	it_name = "Gauntlets";
	it_full_name = "Hidden City Gauntlets";
	it_variety = 15;
	it_bonus = 3;
	it_protection = 9;
	it_floor_which_sheet = 1040;
	it_floor_which_icon = 1;
	it_inventory_icon = 0;
	it_value = 30;
	it_weight = 30;
	it_ability_1 = 23;
	it_ability_str_1 = 13;
	
	begindefineitem 469;
	clear;
	it_name = "Sandals";
	it_full_name = "Hidden City Sandals";
	it_variety = 16;
	it_bonus = 4;
	it_protection = 3;
	it_floor_which_sheet = 1007;
	it_floor_which_icon = 3;
	it_inventory_icon = 4;
	it_value = 0;
	it_ability_1 = 61;
	it_ability_str_1 = 3;
	it_weight = 20;
	it_magic = 1;
		
	begindefineitem 470;
	clear;
	import = 114;
	it_name = "Metal Boots";
	it_full_name = "Hidden City Boots";
	it_bonus = 5;
	it_protection = 5;
	it_floor_which_sheet = 1048;
	it_icon_adjust = 5;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_encumbrance = 1;
	it_value = 2500;
	it_weight = 4;
	it_ability_1 = 55;
	it_ability_str_1 = 20;
			

	//import = 114;
	//it_full_name = "Plate Boots";
	//it_floor_which_sheet = 1048;
	//it_floor_which_icon = 5;
	//it_inventory_icon = 4;
	//it_encumbrance = 1;
	//it_protection = 4;
	//it_bonus = 2;
	//it_value = 100;
	
	begindefineitem 471;
	clear;
	import = 220;
	it_full_name = "Learning Brew";
	it_floor_which_sheet = 1020;
	it_floor_which_icon = 7;
	it_inventory_icon = 8;
	it_ability_1 = 203;
	it_ability_str_1 = 15;
	it_value = 1000;
	
	begindefineitem 472;
	clear;
	import = 220;
	it_full_name = "Vahnatai Knowledge Brew";
	it_floor_which_sheet = 1020;
	it_floor_which_icon = 7;
	it_inventory_icon = 8;
	it_ability_1 = 203;
	it_ability_str_1 = 5;
	it_value = 1000;
	
	begindefineitem 473;
	clear;
	it_name = "Sword";
	it_full_name = "Bladesmaster's Sword";
	it_variety = 2;
	it_damage_per_level = 25;
	it_bonus = 15;
	it_floor_which_sheet = 502;
	it_icon_adjust = 131;
	it_floor_which_icon = 8;
	it_inventory_icon = 8;
	it_value = 7500;
	it_weight = 100;
	
	begindefinecreature 248;
	clear;
	cr_name = "Rentar-Ihrno";
	cr_level = 100;
	cr_what_stat_adjust 0 = 11;
	cr_amount_stat_adjust 0 = 50;
	cr_what_stat_adjust 1 = 25;
	cr_amount_stat_adjust 1 = 50;
	cr_start_item 0 = 385;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 381;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 213;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 270;
	cr_start_item_chance 3 = 90;
	cr_start_item 4 = 210;
	cr_start_item_chance 4 = 90;
	cr_start_item 5 = 254;
	cr_start_item_chance 5 = 25;
	cr_start_item 6 = 387;
	cr_start_item_chance 6 = 75;
	cr_hp_bonus = 999;
	cr_default_attitude = 4;
	cr_species = 13;
	cr_which_sheet = 1595;
	cr_immunities 0 = 100;
	cr_immunities 1 = 100;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_small_or_large_template = 1;
	cr_default_strategy = 1;
	
	begindefinecreature 249;
	clear;
	cr_name = "Altered Basilisk";
	cr_level = 50;
	cr_hp_bonus = 150;
	cr_default_attitude = 4;
	cr_species = 5;
	cr_which_sheet = 1542;
	cr_icon_adjust = 20;
	cr_attack_1 = 6;
	cr_attack_1_type = 2;
	cr_special_abil = 3;
	
	begindefinecreature 169;
	clear;
	cr_name = "Altered Bug";
	cr_level = 50;
	cr_default_attitude = 4;
	cr_species = 9;
	cr_natural_armor = 8;
	cr_which_sheet = 1598;
	cr_icon_adjust = 3;
	cr_attack_1 = 6;
	cr_attack_2 = 4;
	cr_attack_3 = 4;
	cr_attack_1_type = 2;
	cr_attack_23_type = 1;
	cr_immunities 0 = 100;
	cr_immunities 1 = 100;
	cr_immunities 2 = 100;
	cr_immunities 3 = 100;
	cr_special_abil = 28;
	
		begindefinecreature 250;
	clear;
	cr_name = "Rentar's Shade";
	cr_level = 50;
	cr_what_stat_adjust 0 = 11;
	cr_amount_stat_adjust 0 = 25;
	cr_what_stat_adjust 1 = 12;
	cr_amount_stat_adjust 1 = 25;
	cr_start_item 0 = 385;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 381;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 213;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 270;
	cr_start_item_chance 3 = 90;
	cr_start_item 4 = 210;
	cr_start_item_chance 4 = 90;
	cr_start_item 5 = 254;
	cr_start_item_chance 5 = 25;
	cr_start_item 6 = 387;
	cr_start_item_chance 6 = 75;
	cr_hp_bonus = 150;
	cr_default_attitude = 4;
	cr_species = 13;
	cr_which_sheet = 1595;
	cr_immunities 0 = 50;
	cr_immunities 1 = 50;
	cr_immunities 2 = 50;
	cr_immunities 4 = 50;
	cr_small_or_large_template = 1;
	cr_default_strategy = 1;
	
	begindefinecreature 52;
	clear;
	import = 42;
	cr_name = "Vahnvoi Javelineer";
	cr_what_stat_adjust 0 = 1;
	cr_amount_stat_adjust 0 = 6;
	cr_what_stat_adjust 1 = 3;
	cr_amount_stat_adjust 1 = 10;
	cr_which_sheet = 1535;
	cr_icon_adjust = 7;
	cr_ap_bonus = 3;
	cr_level = 75;
	cr_species = 8;
	cr_start_item 0 = 86;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 87;
	cr_start_item_chance 1 = 10;
	cr_start_item 2 = 203;
	cr_start_item_chance 2 = 5;
	cr_start_item 3 = 206;
	cr_start_item_chance 3 = 3;
	cr_default_strategy = 4;
	
	begindefinecreature 107;
	clear;
	cr_name = "Vahnvoi Torturer";
	cr_level = 99;
	cr_what_stat_adjust 0 = 12;
	cr_amount_stat_adjust 0 = 5;
	cr_start_item 0 = 26;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 27;
	cr_start_item_chance 1 = 30;
	cr_start_item 2 = 51;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 52;
	cr_start_item_chance 3 = 30;
	cr_start_item 4 = 1;
	cr_start_item_chance 4 = 100;
	cr_start_item 5 = 220;
	cr_start_item_chance 5 = 30;
	cr_start_item 6 = 214;
	cr_start_item_chance 6 = 25;
	cr_default_attitude = 4;
	cr_which_sheet = 1535;
	cr_icon_adjust = 9;
	cr_ap_bonus = 2;
	cr_default_strategy = 1;
	
	begindefinecreature 108;
	clear;
	cr_name = "Wisp of Rentar";
	cr_level = 1;
	cr_what_stat_adjust 0 = 11;
	cr_amount_stat_adjust 0 = 25;
	cr_what_stat_adjust 1 = 12;
	cr_amount_stat_adjust 1 = 25;
	cr_start_item 0 = 385;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 381;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 213;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 270;
	cr_start_item_chance 3 = 90;
	cr_start_item 4 = 210;
	cr_start_item_chance 4 = 90;
	cr_start_item 5 = 254;
	cr_start_item_chance 5 = 25;
	cr_start_item 6 = 387;
	cr_start_item_chance 6 = 75;
	cr_hp_bonus = 150;
	cr_default_attitude = 4;
	cr_species = 13;
	cr_which_sheet = 1595;
	cr_immunities 0 = 50;
	cr_immunities 1 = 50;
	cr_immunities 2 = 50;
	cr_immunities 4 = 50;
	cr_small_or_large_template = 1;
	cr_default_strategy = 1;
	
	begindefinecreature 109;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 1;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 110;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 2;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 111;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 3;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 112;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 4;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 113;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 5;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 114;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 6;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 115;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 7;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 116;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 8;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 117;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 9;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 118;
	clear;
	cr_name = "Unicorn";
	cr_level = 22;
	cr_default_attitude = 2;
	cr_species = 6;
	cr_which_sheet = 1451;
	cr_icon_adjust = 10;
	cr_attack_1 = 7;
	cr_attack_1_type = 9;
	cr_summon_class = 6;
	cr_immunities 2 = 100;
	cr_immunities 4 = 100;
	cr_special_abil = 8;
	cr_natural_armor = 20;
	
	begindefinecreature 119;
	clear;
	cr_name = "Rolar-Tel";
	cr_level = 25;
	cr_what_stat_adjust 0 = 26;
	cr_amount_stat_adjust 0 = 4;
	cr_what_stat_adjust 1 = 12;
	cr_amount_stat_adjust 1 = 13;
	cr_what_stat_adjust 2 = 25;
	cr_amount_stat_adjust 2 = 8;
	cr_start_item 0 = 385;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 387;
	cr_start_item_chance 1 = 25;
	cr_start_item 2 = 2;
	cr_start_item_chance 2 = 75;
	cr_start_item 3 = 46;
	cr_start_item_chance 3 = 100;
	cr_start_item 4 = 220;
	cr_start_item_chance 4 = 8;
	cr_start_item 5 = 111;
	cr_start_item_chance 5 = 100;
	cr_hp_bonus = 25;
	cr_default_attitude = 1;
	cr_species = 13;
	cr_which_sheet = 1592;
	cr_icon_adjust = 3;
	cr_immunities 2 = 50;
	cr_small_or_large_template = 1;
	cr_default_strategy = 1;
	
	begindefinecreature 179;
	clear;
	cr_name = "Traversai Monster";
	cr_level = 75;
	cr_default_attitude = 4;
	cr_species = 9;
	cr_natural_armor = 8;
	cr_which_sheet = 1598;
	cr_icon_adjust = 2;
	cr_attack_1 = 6;
	cr_attack_2 = 4;
	cr_attack_3 = 4;
	cr_attack_1_type = 2;
	cr_attack_23_type = 1;
	cr_immunities 0 = 100;
	cr_immunities 1 = 100;
	cr_immunities 2 = 100;
	cr_immunities 3 = 100;
	cr_special_abil = 28;
	
	begindefinecreature 180;
	clear;
	cr_name = "Traversai Monster";
	cr_level = 75;
	cr_default_attitude = 4;
	cr_species = 10;
	cr_which_sheet = 1545;
	cr_icon_adjust = 2;
	cr_attack_1 = 6;
	cr_immunities 4 = 100;

begindefinecreature 181;
	clear;
	cr_name = "Traversai Monster";
	cr_level = 75;
	cr_what_stat_adjust 0 = 11;
	cr_amount_stat_adjust 0 = 16;
	cr_what_stat_adjust 1 = 10;
	cr_amount_stat_adjust 1 = 8;
	cr_what_stat_adjust 2 = 22;
	cr_amount_stat_adjust 2 = 2;
	cr_what_stat_adjust 3 = 23;
	cr_amount_stat_adjust 3 = 2;
	cr_what_stat_adjust 4 = 26;
	cr_amount_stat_adjust 4 = 2;
	cr_start_item 0 = 22;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 119;
	cr_start_item_chance 1 = 6;
	cr_start_item 2 = 207;
	cr_start_item_chance 2 = 10;
	cr_start_item 3 = 210;
	cr_start_item_chance 3 = 10;
	cr_start_item 4 = 212;
	cr_start_item_chance 4 = 10;
	cr_start_item 5 = 297;
	cr_start_item_chance 5 = 2;
	cr_start_item 6 = 112;
	cr_start_item_chance 6 = 10;
	cr_start_item 7 = 47;
	cr_start_item_chance 7 = 100;
	cr_default_attitude = 4;
	cr_species = 1;
	cr_natural_armor = 50;
	cr_which_sheet = 1607;
	cr_icon_adjust = 2;
	cr_immunities 0 = 100;
	cr_immunities 1 = 100;
	cr_immunities 2 = 100;
	cr_immunities 3 = 50;
	cr_immunities 4 = 50;
	cr_summon_class = 8;
	cr_default_strategy = 1;
	cr_hp_bonus = 20;
	
	begindefinecreature 56;
	clear;
	cr_name = "Fodder";
	cr_level = 1;
	cr_start_item 0 = 149;
	cr_start_item_chance 0 = 100;
	cr_default_attitude = 2;
	cr_which_sheet = 1507;
	cr_default_courage = 0;

	
//Hi!
//Before I give my report, here are the numbers for icons that I think would work:
//1905 NICE - BUT NOT APPROPRIATE!
//1915 OKAY
//1916 USED THIS BEFORE - DIDN'T WORK WELL
//1964 OKAY
//1965 NICE
//1967 NICE


 
